//-----------------------------------------------------------------------------------------
#include "questItemTaked.h"
//-----------------------------------------------------------------------------------------
QuestItemTaked::QuestItemTaked(string quest) : Quest(quest) 
{

}
//-----------------------------------------------------------------------------------------
QuestItemTaked::QuestItemTaked(){

}
//-----------------------------------------------------------------------------------------
QuestItemTaked::~QuestItemTaked(){

}
//-----------------------------------------------------------------------------------------
void QuestItemTaked::onStart(){
	
}
//-----------------------------------------------------------------------------------------
void QuestItemTaked::onComplete(){
	
}
//-----------------------------------------------------------------------------------------
void QuestItemTaked::onTaskComplet(){

}
//-----------------------------------------------------------------------------------------

